D3DXVec3Normalize
This function returns the normalized version of a 3-D vector.
D3DXVECTOR3* D3DXVec3Normalize(
D3DXVECTOR3* pOut,
CONST D3DXVECTOR3* pV
);
Parameters
- pOut
[in, out] Pointer to the D3DXVECTOR3 structure that is the result of the operation. - pV
[in] Pointer to the source D3DXVECTOR3 structure.
Return Values
Pointer to a D3DXVECTOR3 structure that is the normalized version of the specified vector.
Remarks
The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXVec3Normalize function can be used as a parameter for another function.
Requirements
OS Versions: Windows CE .NET 4.0 and later.
Header: D3dx8math.h.
Link Library: D3dx8.lib.
See Also
Last updated on Thursday, April 08, 2004
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