IntersectRect
This function calculates the intersection of two source rectangles and places the coordinates of the intersection rectangle into the destination rectangle. If the source rectangles do not intersect, an empty rectangle (in which all coordinates are set to zero) is placed into the destination rectangle.
BOOL IntersectRect(
LPRECT lprcDst,
const RECT *lprcSrc1,
const RECT *lprcSrc2
);
Parameters
- lprcDst
Long pointer to the RECT structure that is to receive the intersection of the rectangles pointed to by the lprcSrc1 and lprcSrc2 parameters. - lprcSrc1
Long pointer to the RECT structure that contains the first source rectangle. - lprcSrc2
Long pointer to the RECT structure that contains the second source rectangle.
Return Values
Nonzero indicates that the rectangles intersect. Zero indicates that the rectangles do not intersect.
To get extended error information, call GetLastError.
Requirements
| Runs on | Versions | Defined in | Include | Link to |
|---|---|---|---|---|
| Windows CE OS | 1.0 and later | Winuser.h | Rectapi.lib |
Note This API is part of the complete Windows CE OS package as provided by Microsoft. The functionality of a particular platform is determined by the original equipment manufacturer (OEM) and some devices may not support this API.
See Also
GetLastError, InflateRect, OffsetRect, UnionRect, RECT
Last updated on Tuesday, July 13, 2004
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