CBaseRenderer::Run

Transitions the renderer to State_Running if it is not in this state already.

HRESULT Run(void);

Return Values

Returns an HRESULT value.

Remarks

If the renderer is in the State_Stopped state, the CBaseRenderer::Pause member function is called first to transition the renderer to the State_Paused state, which has the effect of activating any of the filter's connected pins. If this member function succeeds, the renderer's m_State member variable is set to State_Running.

This member function overrides CBaseFilter::Run.

 Last updated on Tuesday, July 13, 2004

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