IUnknown::Release

This method decrements the reference count for the calling interface on a object. If the reference count on the object falls to 0, the object is freed from memory.

ULONG Release( void );

Return Values

Returns the resulting value of the reference count, which is used for diagnostic/testing purposes only. If you need to know that resources have been freed, use an interface with higher-level semantics.

Remarks

If IUnknown::AddRef has been called on this object's interface n times and this is the n+1th call to IUnknown::Release, the implementation of IUnknown::AddRef must cause the interface pointer to free itself. When the released pointer is the only existing reference to an object (whether the object supports single or multiple interfaces), the implementation must free the object.

Aggregation of objects restricts the ability to recover interface pointers.

Notes to Callers

Call this function when you no longer need to use an interface pointer. If you are writing a function that takes an in-out parameter, call IUnknown::Release on the pointer you are passing in before copying the out-value on top of it.

Requirements

Runs On Versions Defined in Include Link to
Windows CE OS 1.0 and later Unknwn.h    

Note   This API is part of the complete Windows CE OS package as provided by Microsoft. The functionality of a particular platform is determined by the original equipment manufacturer (OEM) and some devices may not support this API.

See Also

IUnknown::AddRef

 Last updated on Tuesday, July 13, 2004

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