DDEnumCallback
The DDEnumCallback function is an application-defined callback function for the DirectDrawEnumerate function.
BOOL WINAPI DDEnumCallback(
GUID FAR *lpGUID,
LPSTR lpDriverDescription,
LPSTR lpDriverName,
LPVOID lpContext);
Parameters
- lpGUID
Address of the unique identifier of the DirectDraw object. - lpDriverDescription
Address of a string containing the driver description. - lpDriverName
Address of a string containing the driver name. - lpContext
Address of an application-defined structure that will be passed to the callback function each time the function is called.
Return Values
The callback function returns non-zero to continue the enumeration.
The callback function returns zero to stop it.
Remarks
You can use the LPDDENUMCALLBACK data type to declare a variable that can contain a pointer to this callback function.
If UNICODE is defined, the string values will be returned as type LPWSTR rather than LPSTR.
Requirements
| Runs on | Versions | Declared in | Link to |
|---|---|---|---|
| Windows CE OS | 2.12 or later. Version 2.12 requires DXPAK 1.0 or later. | ddraw.h | user-defined |
Last updated on Tuesday, July 13, 2004
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