DDEnumCallback

The DDEnumCallback function is an application-defined callback function for the DirectDrawEnumerate function.

BOOL WINAPI DDEnumCallback(
GUID FAR *lpGUID, 
LPSTR  lpDriverDescription, 
LPSTR  lpDriverName, 
LPVOID lpContext); 

Parameters

  • lpGUID
    Address of the unique identifier of the DirectDraw object.
  • lpDriverDescription
    Address of a string containing the driver description.
  • lpDriverName
    Address of a string containing the driver name.
  • lpContext
    Address of an application-defined structure that will be passed to the callback function each time the function is called.

Return Values

The callback function returns non-zero to continue the enumeration.

The callback function returns zero to stop it.

Remarks

You can use the LPDDENUMCALLBACK data type to declare a variable that can contain a pointer to this callback function.

If UNICODE is defined, the string values will be returned as type LPWSTR rather than LPSTR.

Requirements

Runs on Versions Declared in Link to
Windows CE OS 2.12 or later. Version 2.12 requires DXPAK 1.0 or later. ddraw.h user-defined

 Last updated on Tuesday, July 13, 2004

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