Key Scenarios

Retired Content

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The latest Enterprise Library information can be found at the Enterprise Library site.

This topic describes the most common situations that developers must address when providing cryptography functionality in their applications. Each scenario explains the task, describes a real-world situation where such a task might occur, and includes code that demonstrates how to use the Cryptography Application Block to complete the task. The scenarios are the following:


If you use the Unity Integration approach to create instances of objects from the Cryptography Application Block, you must use the non-static façade named CryptographyManager. This class exposes the same API as the Cryptographer class static façade. For more information about using the Unity Application Block to create and inject instances of Enterprise Library objects, see Creating Objects Using the Unity Application Block.