D3D12DDI_VIDEO_DECODE_COMPRESSED_BITSTREAM structure
Contains the compressed bitstream from which to decode.
Syntax
typedef struct D3D12DDI_VIDEO_DECODE_COMPRESSED_BITSTREAM {
D3D12DDI_HRESOURCE hDrvBuffer;
UINT64 Offset;
} D3D12DDI_VIDEO_DECODE_COMPRESSED_BITSTREAM;
Members
hDrvBuffer
The source buffer that contains the compressed bitstream to decode.Offset
The offset to the beginning of the first slice. This offset has alignment requirements based on the tier value.
Requirements
Header |
D3d12umddi.h (include D3d12umddi.h) |