D3D12DDI_VIDEO_DECODE_COMPRESSED_BITSTREAM structure

Contains the compressed bitstream from which to decode.

Syntax

typedef struct D3D12DDI_VIDEO_DECODE_COMPRESSED_BITSTREAM {
  D3D12DDI_HRESOURCE hDrvBuffer;
  UINT64             Offset;
} D3D12DDI_VIDEO_DECODE_COMPRESSED_BITSTREAM;

Members

  • hDrvBuffer
    The source buffer that contains the compressed bitstream to decode.

  • Offset
    The offset to the beginning of the first slice. This offset has alignment requirements based on the tier value.

Requirements

Header

D3d12umddi.h (include D3d12umddi.h)

 

 

Send comments about this topic to Microsoft