Version Issues for Value Types Nested in Native Types (C++/CLI)


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The latest version of this topic can be found at Version Issues for Value Types Nested in Native Types (C++/CLI).

Consider a signed (strong name) assembly component used to build a client assembly. The component contains a value type that is used in the client as the type for a member of a native union, a class, or an array. If a future version of the component changes the size or layout of the value type, the client must be recompiled.

Create a keyfile with sn.exe (sn -k mykey.snk).


The following sample is the component.

// nested_value_types.cpp  
// compile with: /clr /LD  
using namespace System::Reflection;  
public value struct S {  
   int i;  
   void Test() {  
      System::Console::WriteLine("S.i = {0}", i);  


This sample is the client:

// nested_value_types_2.cpp  
// compile with: /clr  
#using <nested_value_types.dll>  
struct S2 {  
   S MyS1, MyS2;  
int main() {  
   S2 MyS2a, MyS2b;  
   MyS2a.MyS1.i = 5;  
   MyS2a.MyS2.i = 6;  
   MyS2b.MyS1.i = 10;  
   MyS2b.MyS2.i = 11;  


S.i = 5  
S.i = 6  
S.i = 10  
S.i = 11  


However, if you add another member to struct S in nested_value_types.cpp, (for example, double d;) and recompile the component without recompiling the client, the result is an unhandled exception (of type System.IO.FileLoadException).

See Also

Managed Types (C++/CLI)