Allows you to create named commands. You must implement this interface to handle new named commands.
Assembly: EnvDTE (in EnvDTE.dll)
'Declaration <GuidAttribute("7EF39A3E-590D-4879-88D4-C9BE5BCFD92E")> _ Public Interface IDTCommandTarget
[GuidAttribute("7EF39A3E-590D-4879-88D4-C9BE5BCFD92E")] public interface IDTCommandTarget
[GuidAttribute(L"7EF39A3E-590D-4879-88D4-C9BE5BCFD92E")] public interface class IDTCommandTarget
[<GuidAttribute("7EF39A3E-590D-4879-88D4-C9BE5BCFD92E")>] type IDTCommandTarget = interface end
public interface IDTCommandTarget
The IDTCommandTarget type exposes the following members.
|Exec||Executes the specified named command.|
|QueryStatus||Returns the current status (enabled, disabled, hidden, and so forth) of the specified named command.|
The IDTCommandTarget interface allows you to implement named commands in the environment. It also allows you to define the status of a command or execute it.
If you enter a command that was added with the AddNamedCommand method to the Command window, the Command window first uses the IDTCommandTarget interface's QueryStatus method to determine if the command is enabled. The same also applies if you call the ExecuteCommand method.
If an Add-in implements this interface in addition to IDTExtensibility2, then command execution is routed directly to this interface for named commands created by the Add-in.
This interface is analogous to the IDTCommandTarget interface defined in the Win32 SDK, except that the parameters of the method are OLE Automation compliant.