Creates a new enumeration code construct and inserts the code in the correct location.
Assembly: EnvDTE80 (in EnvDTE80.dll)
'Declaration Function AddEnum ( _ Name As String, _ Position As Object, _ Bases As Object, _ Access As vsCMAccess _ ) As CodeEnum
CodeEnum AddEnum( string Name, Object Position, Object Bases, vsCMAccess Access )
CodeEnum^ AddEnum( String^ Name, Object^ Position, Object^ Bases, vsCMAccess Access )
abstract AddEnum : Name:string * Position:Object * Bases:Object * Access:vsCMAccess -> CodeEnum
function AddEnum( Name : String, Position : Object, Bases : Object, Access : vsCMAccess ) : CodeEnum
Required. The name of the enum to add.
Optional. Default = 0. The code element after which to add the new element. If the value is a CodeElement, then the new element is added immediately after it.
If the value is a Long data type, then AddEnum indicates the element after which to add the new element.
Because collections begin their count at 1, passing 0 indicates that the new element should be placed at the beginning of the collection. A value of -1 means the element should be placed at the end.
Optional. Default = Nothing. A variant that holds a SafeArray of fully qualified type names or CodeType objects that specify the underlying type of the new enum.
The correctness of the arguments is determined by the language behind the code model. All languages ignore the Bases parameter.
The values of code model elements such as classes, structs, functions, attributes, delegates, and so forth can be non-deterministic after making certain kinds of edits, meaning that their values cannot be relied upon to always remain the same. For more information, see the section Code Model Element Values Can Change in Discovering Code by Using the Code Model (Visual Basic).
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.