PendingState Class

Inheritance Hierarchy


Namespace:  Microsoft.TeamFoundation.VersionControl.Server
Assembly:  Microsoft.TeamFoundation.VersionControl.Server (in Microsoft.TeamFoundation.VersionControl.Server.dll)


<ClassVisibilityAttribute(ClientVisibility.Internal, ClientVisibility.Internal)> _
Public Class PendingState
[ClassVisibilityAttribute(ClientVisibility.Internal, ClientVisibility.Internal)]
public class PendingState
[ClassVisibilityAttribute(ClientVisibility::Internal, ClientVisibility::Internal)]
public ref class PendingState
[<ClassVisibilityAttribute(ClientVisibility.Internal, ClientVisibility.Internal)>]
type PendingState =  class end
public class PendingState

The PendingState type exposes the following members.


  Name Description
Public method PendingState



  Name Description
Public property ConflictInfo Information about any conflict that may exist for this pending change. If this is specified a conflict is registered for this item.
Public property ItemId This ItemId for the item containg the conflict.
Public property RevertToVersion The revert to version is specified to tell the server that it could not retrieve a file do to local changes and that if the changes are undone, this is the version that should be on the computer.



  Name Description
Public method Equals Determines whether the specified object is equal to the current object. (Inherited from Object.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method ToString (Overrides Object.ToString().)


Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

See Also


Microsoft.TeamFoundation.VersionControl.Server Namespace