User experience overviews

[ This article is for Windows 8.x and Windows Phone 8.x developers writing Windows Runtime apps. If you’re developing for Windows 10, see the latest documentation ]

Learn about user experience concepts for Windows Store apps. For information on designing a UI, see the Design section.

In this section

Topic Description

Tiles, badges, and notifications

Learn about the concepts and terminologies for designing tiles, badges, and toast notifications, and start updating those items through further notifications.

Accessibility

Learn how to create Windows Store apps that are accessible to the widest possible audience, including people who have impairments or disabilities. This section aims to raise your awareness of the main issues involved in creating accessible Windows Store apps, and to introduce you to the best practices and techniques for creating them.

Content-restriction ratings

You can determine whether a particular person can browse or use a piece of content in an app's content catalog, based on that person’s Family Safety content settings and on the content's properties.

Core objects and windows for DirectX

Learn about the core user interface framework for basic windows events and drawing surfaces provided by the Windows Runtime.

Input Method Editor (IME)

Enable the Input Method Editor (IME) and Text Services Framework (TSF) when your apps have users who require assistive technology to enter text in complex languages, like Japanese and Simplified Chinese.