PlayStateChangedEventArgs Class

[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]

Provides data for the PlayStateChanged event.

Inheritance Hierarchy

System..::.Object
System..::.EventArgs
Microsoft.Phone.BackgroundAudio..::.PlayStateChangedEventArgs

Namespace: Microsoft.Phone.BackgroundAudio
Assembly: Microsoft.Phone (in Microsoft.Phone.dll)

Syntax

Public NotInheritable Class PlayStateChangedEventArgs _
    Inherits EventArgs
public sealed class PlayStateChangedEventArgs : EventArgs

The PlayStateChangedEventArgs type exposes the following members.

Constructors

Name Description
PlayStateChangedEventArgs Initializes a new instance of the PlayStateChangedEventArgs class using the supplied value for the PlayState that triggered the event.

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Properties

Name Description
CurrentPlayState Gets the current PlayerState of the BackgroundAudioPlayer.
IntermediatePlayState Gets the intermediate state through which the audio player passed before it entered the current play state returned by CurrentPlayState.

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Methods

Name Description
Equals(Object) Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Finalize Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)
GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
GetType Gets the Type of the current instance. (Inherited from Object.)
MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
ToString Returns a string that represents the current object. (Inherited from Object.)

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Remarks

In Windows Phone 8, you can check the PlayStateChangedEventArgs to determine both the CurrentPlayState and the IntermediatePlayState that occurred before the audio player entered the current play state.

Here are some examples of state transitions:

  1. IntermediatePlayState = BufferingStopped

  2. CurrentPlayState = Playing

  1. IntermediatePlayState = TrackEnded

  2. CurrentPlayState = Stopped

Version Information

Windows Phone OS

Supported in: 8.1, 8.0

Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

See Also

Reference

Microsoft.Phone.BackgroundAudio Namespace