Keyboard Class
[ This article is for Windows Phone 8 developers. If you’re developing for Windows 10, see the latest documentation. ]
Represents the keyboard device.
Inheritance Hierarchy
System..::.Object
System.Windows.Input..::.Keyboard
Namespace: System.Windows.Input
Assembly: System.Windows (in System.Windows.dll)
Syntax
Public NotInheritable Class Keyboard
public static class Keyboard
The Keyboard type exposes the following members.
Properties
| Name | Description | |
|---|---|---|
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Modifiers | Gets the set of ModifierKeys that are currently pressed. |
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Remarks
Most scenarios involving the keyboard are addressed by writing handlers for the key events KeyUp and KeyDown. The Keyboard class is a utility class with only one property, Modifiers. The event data class for KeyUp and KeyDown events reports the primary pressed key corresponding to each raising of a key event. If you want to check whether any modifier keys are also in a pressed state, you can check the Keyboard..::.Modifiers value from within a mouse event handler.
You might also want to check the Keyboard..::.Modifiers value when handling mouse events, depending on your application's input design.
Version Information
Windows Phone OS
Supported in: 8.1, 8.0, 7.1, 7.0
Platforms
Windows Phone
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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