DeviceImageInformation.CalloutRectangle Field (Microsoft.DirectX.DirectInput)
RECT structure that describes the rectangle in which the game action string is displayed. If the string cannot fit within the rectangle, the application is responsible for handling clipping. This member is valid only if the DIDIFT_OVERLAY flag is present in DwFlags.
Visual Basic Public CalloutRectangle As Rectangle C# public Rectangle CalloutRectangle; C++ public: Rectangle CalloutRectangle; JScript public var CalloutRectangle : Rectangle
This field is read/write.