UVAtlasOutput.VertexRemapArray Property (Microsoft.DirectX.Direct3D)

Gets a GraphicsStream that describes the remapping of the vertices of the mesh created by a UVAtlas texture atlas operation.


Visual Basic Public ReadOnly Property VertexRemapArray As GraphicsStream
C# public GraphicsStream VertexRemapArray { get; }
C++ public:
property GraphicsStream^ VertexRemapArray {
        GraphicsStream^ get();
JScript public function get VertexRemapArray() : GraphicsStream

Property Value

A GraphicsStream identifying the original vertex each final vertex came from, if the vertex needed to be split.

This property is read-only.