FragmentLinker.GatherFragmentsFromStream Method ()

Assembles shader fragments and creates a new fragment linker object.

Overload List

public static GraphicsStream GatherFragmentsFromStream(Stream, Include, ShaderFlags);
public static GraphicsStream GatherFragmentsFromStream(Stream, Macro[], Include, ShaderFlags);
public static GraphicsStream GatherFragmentsFromStream(Stream, Macro[], Include, ShaderFlags, out string);
public static GraphicsStream GatherFragmentsFromStream(Stream, ShaderFlags);

Remarks

Exceptions

InvalidCallException

The method call is invalid. For example, a method's parameter might contain an invalid value.

InvalidDataException

The data is invalid.

OutOfMemoryExceptionLeave Site

Microsoft Direct3D could not allocate sufficient memory to complete the call.