IDirectSoundBuffer

Applications use the methods of the IDirectSoundBuffer interface to create DirectSoundBuffer objects and set up the environment.

The interface is obtained by using the IDirectSound::CreateSoundBuffer method.

The IDirectSoundBuffer methods can be organized into the following groups:

Information GetCaps
  GetFormat
  GetStatus
  SetFormat
Memory management Initialize
  Restore
Play management GetCurrentPosition
  Lock
  Play
  SetCurrentPosition
  Stop
  Unlock
Sound management GetFrequency
  GetPan
  GetVolume
  SetFrequency
  SetPan
  SetVolume

All COM interfaces inherit the IUnknown interface methods. This interface supports the following three methods:

IUnknown AddRef
  QueryInterface
  Release

The LPDIRECTSOUNDBUFFER type is defined as a pointer to the IDirectSoundBuffer interface.

typedef struct IDirectSoundBuffer    *LPDIRECTSOUNDBUFFER;

Requirements

Header: Declared in DSound.h.

Library: Use Dsound.lib.

See Also

IDirectSound::CreateSoundBuffer