D3DMFVF_TEXCOORDFIXED (Windows Embedded CE 6.0)

1/6/2010

This macro sets the numerical format of a specified texture coordinate set in a flexible vertex format (FVF) to be signed 16.16 floating point values.

Syntax

#define D3DMFVF_TEXCOORDFIXED(CoordIndex) \
    (D3DMFVF_TEXCOORDFORMAT_FIXED << (CoordIndex*2 + 24))

Parameters

  • CoordIndex
    An integer value identifying a texture coordinate set in an FVF.

Requirements

Header d3dmtypes.h
Windows Embedded CE Windows CE 5.0 and later

See Also

Reference

Direct3D Mobile Macros
D3DMFVF Values

Concepts

Vertex Data Description