D3DM Values (Windows CE 5.0)
The following table shows values that are for general use within Microsoft® Direct3D® Mobile.
|D3DM_GENERICFAILURE||Return value indicating that a function has failed and the error cannot be mapped to another specific return code. This value is equivalent to E_FAIL.|
|D3DM_OK||Return value indicating that a function has succeeded. This value is equivalent to S_OK.|
|D3DM_SDK_VERSION||Value identifying the current version of Direct3D Mobile.|
|D3DM_TEXSTAGECOUNT||The number of texture stages supported per rendering pass.|
OS Versions: Windows CE 5.0 and later.
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