Retrieves the quality level used to render the transform result.
HRESULT retVal = object.GetQuality(fQuality);
Pointer to a variable of type float that receives the quality level, a number between zero and one.
The Quality property is often used to specify the rendering quality of the transform result. However, not all transforms support this property. For more information on the role of the Quality property in Microsoft DirectX Transform, see the Author's Guide to Transforms.