# CameraSpacePoint Structure

Represents a 3D point in camera space (in meters). The origin point (0,0,0), of the coordinate system is the camera position.

## Syntax

```
public value struct CameraSpacePoint
```

```
public struct CameraSpacePoint
```

```
var cameraSpacePoint = {
x : /* Your value */,
y : /* Your value */,
z : /* Your value */
}
```

## Members

**CameraSpacePoint** has the following members.

## Fields

Name | Description |
---|---|

X | The X coordinate of the point, in meters. |

Y | The Y coordinate of the point, in meters. |

Z | The Z coordinate of the point, in meters. |

## Remarks

Camera space refers to the 3D coordinate system used by Kinect. The coordinate system is defined as follows:

- The origin (x=0, y=0, z=0) is located at the center of the IR sensor on Kinect
- X grows to the sensorâ€™s left
- Y grows up (note that this direction is based on the sensorâ€™s tilt)
- Z grows out in the direction the sensor is facing
- 1 unit = 1 meter

## Requirements

**Namespace:** WindowsPreview.Kinect

**Metadata:** windowspreview.kinect.winmd