VertexDeclaration Class

A vertex declaration, which defines per-vertex data.

Inheritance Hierarchy

System.Object
  Microsoft.Xna.Framework.Graphics.GraphicsResource
    Microsoft.Xna.Framework.Graphics.VertexDeclaration

Namespace:  Microsoft.Xna.Framework.Graphics
Assembly:  Microsoft.Xna.Framework.Graphics (in Microsoft.Xna.Framework.Graphics.dll)

Syntax

'Declaration
Public Class VertexDeclaration _
    Inherits GraphicsResource
public class VertexDeclaration : GraphicsResource

The VertexDeclaration type exposes the following members.

Constructors

  Name Description
Public method VertexDeclaration(array<VertexElement[]) Initializes a new instance of the VertexDeclaration class.
Public method VertexDeclaration(Int32, array<VertexElement[]) Initializes a new instance of the VertexDeclaration class.

Top

Properties

  Name Description
Public property IsDisposed Gets a value that indicates whether the object is disposed. (Inherited from GraphicsResource.)
Public property VertexStride Gets the number of bytes from one vertex to the next.

Top

Methods

  Name Description
Public method Dispose() Immediately releases the unmanaged resources used by this object. (Inherited from GraphicsResource.)
Protected method Dispose(Boolean) Immediately releases the unmanaged resources used by this object. (Inherited from GraphicsResource.)
Protected method Finalize Allows this object to attempt to free resources and perform other cleanup operations before garbage collection reclaims the object. (Inherited from GraphicsResource.)
Public method GetVertexElements Gets the vertex shader declaration.

Top

Version Information

Silverlight

Supported in: 5

Platforms

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.