Represents details for graphics processor unit (GPU) information as reported by the system of the local computer.
Assembly: System.Windows (in System.Windows.dll)
'Declaration Public Class GpuInformation
public class GpuInformation
The GpuInformation type exposes the following members.
|DeviceId||Gets the device ID of the GPU.|
|DriverVersion||Gets the driver version of the GPU.|
|VendorId||Gets the vendor ID of the GPU.|
|Equals(Object)||Determines whether the specified Object is equal to the current Object. (Inherited from Object.)|
|Finalize||Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)|
|GetHashCode||Serves as a hash function for a particular type. (Inherited from Object.)|
|GetType||Gets the Type of the current instance. (Inherited from Object.)|
|MemberwiseClone||Creates a shallow copy of the current Object. (Inherited from Object.)|
|ToString||Returns a string that represents the current object. (Inherited from Object.)|
GpuInformation is reported as part of analytics for the system. For more information on system analytics, see Analytics.
More than one GPU can potentially exist in a multi-adapter configuration, although this depends on the client host system and its driver model. GPU information from Analytics is reported as a read-only generic collection property, GpuCollection. Each item in the collection is a GpuInformation instance. Unless reporting for a multi-adapter system, the relevant GPU information is the first and only item in the collection.
The collection is empty if no GPU exists.
Supported in: 5, 4, 3
For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.