GraphicsDeviceManager Class

Provides functionality for managing the GraphicsDevice. Use the static property Current, to get an instance the global device manager.

Inheritance Hierarchy


Namespace:  System.Windows.Graphics
Assembly:  System.Windows.Xna (in System.Windows.Xna.dll)


Public Class GraphicsDeviceManager
public class GraphicsDeviceManager

The GraphicsDeviceManager type exposes the following members.


  Name Description
Public propertyStatic member Current Static property that gets an instance of the GraphicsDeviceManager.
Public property GraphicsDevice Gets the graphics device.
Public property RenderMode Gets the current render mode.
Public property RenderModeReason Gets the explanation for the value of the rendering mode.



  Name Description
Public method Equals(Object) Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)
Public method GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method ToString Returns a string that represents the current object. (Inherited from Object.)



  Name Description
Public event RenderModeChanged Occurs when the render mode changes.


Version Information


Supported in: 5


For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.