AudioEngine Members
Article
12/10/2010
2 minutes to read
In this article
The following tables list the members exposed by the AudioEngine type.
Public Constructors
AudioEngine
Overloaded. Initializes a new instance of this class.
Public Fields
Public Properties
Public Methods
Protected Methods
Finalize
Allows this object to attempt to free resources and perform other cleanup operations before garbage collection reclaims the object.
MemberwiseClone
(Inherited from Object .)
raise_Disposing
Raises the Disposing event when called from within a derived class.
Public Events
Disposing
Occurs when Dispose is called or when this object is finalized and collected by the garbage collector of the Microsoft .NET common language runtime (CLR).
See Also
Tasks
How to: Play a Sound
How to: Stop or Pause a Sound
How to: Change Sound Volume Levels
Concepts
Audio Overview
Reference
AudioEngine Class
Microsoft.Xna.Framework.Audio Namespace