GraphicsDevice.SamplerStates Property

Retrieves a collection of SamplerState objects for the current GraphicsDevice.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in


public SamplerStateCollection SamplerStates { get; }

Property Value

The sample states of this GraphicsDevice.


This method returns the last sampler state that was set for the GraphicsDevice, or the default GraphicsDevice sampler state, if not previously set. Programmable shaders reference textures using the sampler number, which is set as the index of a GraphicsDevice.Textures.

See Also


GraphicsDevice.Textures Property
GraphicsDevice Class
GraphicsDevice Members
Microsoft.Xna.Framework.Graphics Namespace


Xbox 360, Windows 7, Windows Vista, Windows XP