SamplerState.AnisotropicWrap Field

Contains default state for anisotropic filtering and texture coordinate wrapping.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)

Syntax

public static readonly SamplerState AnisotropicWrap

Remarks

This built-in state object has the following settings:

Filter = TextureFilter.Anisotropic,

AddressU = TextureAddressMode.Wrap,
AddressV = TextureAddressMode.Wrap,
AddressW = TextureAddressMode.Wrap,

See Also

Reference

SamplerState Class
SamplerState Members
Microsoft.Xna.Framework.Graphics Namespace

Platforms

Xbox 360, Windows 7, Windows Vista, Windows XP