Xamarin.iOS - WatchPuzzle
This sample demonstrate how to use
Refer to this sample if you want to see how to use, configure, and interact with a 3D scene using
This project shows you how to load a 3D
SceneKit scene, add overlays using
SpriteKit and setup gesture recognizer to manipulate the scene graph.
Xcode 8.0 or later; iOS 10.0 SDK or later; watchOS 3.0 SDK or later
- Original sample
- Article about Virtual Trackballs (You are interested in Shoemake's Trackball, the so-called arcball)
This sample runnable on Apple Watch or Watch simulator
Xamarin port changes are released under the MIT license.