DeviceInformationUpdate DeviceInformationUpdate DeviceInformationUpdate DeviceInformationUpdate DeviceInformationUpdate Class

Definition

Contains updated properties for a DeviceInformation object.

public : sealed class DeviceInformationUpdate : IDeviceInformationUpdate, IDeviceInformationUpdate2
struct winrt::Windows::Devices::Enumeration::DeviceInformationUpdate : IDeviceInformationUpdate, IDeviceInformationUpdate2
public sealed class DeviceInformationUpdate : IDeviceInformationUpdate, IDeviceInformationUpdate2
Public NotInheritable Class DeviceInformationUpdate Implements IDeviceInformationUpdate, IDeviceInformationUpdate2
// This class does not provide a public constructor.
Attributes
Windows 10 requirements
Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)

Examples

This example incrementally enumerates devices, adding them to a list each time a device is found, and also watching for updates. Once enumeration is complete, the app prints a list of devices. The app also prints a message if devices are added, updated, or removed after the initial enumeration completes.


<!DOCTYPE html>
<html>
<head>
    <title>Device Enumeration Sample</title>
    <script>
   var watcher;
    var deviceArray = new Array(); // Saves the enumeration results.

    function WatchDevices() {
        try {
            output.innerHTML = ""; // Clears output field.

            watcher = 
                Windows.Devices.Enumeration.DeviceInformation.createWatcher();
            // Add event handlers
            watcher.addEventListener("added", onAdded);
            watcher.addEventListener("removed", onRemoved);
            watcher.addEventListener("updated", onUpdated);
            watcher.addEventListener("enumerationcompleted", 
                onEnumerationCompleted);
            watcher.addEventListener("stopped", onStopped);
            // Start enumerating and listening for events
            watcher.start();
        } catch (e) {
            document.getElementById("statusMessage").innerHTML = 
                "Failed to create watcher, error: " + e.message;
        }
    }

    function stopWatcher() {
        try {
            watcher.stop();
        }
        catch (e) {
            document.getElementById("statusMessage").innerHTML = 
                "Failed to stop watcher: " + e.message;
        }
    }

    function onAdded(devinfo) {
        document.getElementById("output").innerHTML += "<p>Device added: " + 
            devinfo.name + "</p>";
        deviceArray.push(devinfo);
    }

    function onUpdated(devUpdate) {
        document.getElementById("output").innerHTML += "<p>Device updated.</p>";
        for (var i = 0; i < deviceArray.length; i++) {
            if (deviceArray[i].id == devUpdate.id) {
                deviceArray[i].update(devUpdate);
            }
        }
    }

    function onRemoved(devupdate) {
        document.getElementById("output").innerHTML += "<p>Device removed.</p>";
        for (var i = 0; i < deviceArray.length; i++) {
            if (deviceArray[i].id == devupdate.id) {
                deviceArray[i].slice(devupdate);
            }
        }
    }

    function onEnumerationCompleted(obj) {
        document.getElementById("output").innerHTML += 
            "<p>Enumeration Completed.</p>";
        printDeviceArray(document.getElementById("output"));
    }

    function onStopped(obj) {
        document.getElementById("output").innerHTML += "<p>Stopped.</p>";
    }


    // Prints the friendly name of the device interface, 
    // its ID (device interface path), and whether it is enabled.
    function printDevice(deviceInterface, outputDestination) {
        outputDestination.innerHTML += "<p>Name: " + 
            deviceInterface.name + "<p/>"; 
        outputDestination.innerHTML += "<p>Interface ID: " + 
            deviceInterface.id + "<p/>";    
        outputDestination.innerHTML += "<p>Enabled: " + 
            deviceInterface.isEnabled + "<p/>";
        outputDestination.innerHTML += "<br/>";
    }

    function printDeviceArray(outputDestination) {
        for (var i = 0; i < deviceArray.length; i++) {
            printDevice(deviceArray[i], outputDestination);
        }
    }

    </script>
</head>
<body role="application">
    <h1>Device Enumeration Sample</h1>
    <h2 >Input</h2>
    <div >            
            <div >
            <p>This example incrementally enumerates devices, adding them to a list each time a device is found, and also watching for updates.
               Once enumeration is complete, the list of devices is printed.</p> 
                <input type="button" value="Watch(All Devices)" onclick="WatchDevices()"/>
                <br/><br/>

                <input type="button" value="Stop" onclick="stopWatcher()"/>
                <br/><br/>
            </div>
    </div>

    <h2 > Output</h2>
            <div id="statusMessage"></div>
            <!--  Output -->
            <div  id="output"></div>
</body>
</html>
    var watcher;
    var deviceArray = new Array(); // Saves the enumeration results

    function WatchDevices() {
        try {
            output.innerHTML = ""; // clear output field

            watcher = 
                Windows.Devices.Enumeration.DeviceInformation.createWatcher();
            // Add event handlers
            watcher.addEventListener("added", onAdded);
            watcher.addEventListener("removed", onRemoved);
            watcher.addEventListener("updated", onUpdated);
            watcher.addEventListener("enumerationcompleted", 
                onEnumerationCompleted);
            watcher.addEventListener("stopped", onStopped);
            // Start enumerating and listening for events
            watcher.start();
        } catch (e) {
            document.getElementById("statusMessage").innerHTML = 
                "Failed to create watcher, error: " + e.message;
        }
    }

    function stopWatcher() {
        try {
            watcher.stop();
        }
        catch (e) {
            document.getElementById("statusMessage").innerHTML = 
                "Failed to stop watcher: " + e.message;
        }
    }

    function onAdded(devinfo) {
        document.getElementById("output").innerHTML += "<p>Device added: " + 
            devinfo.name + "</p>";
        deviceArray.push(devinfo);
    }

    function onUpdated(devUpdate) {
        document.getElementById("output").innerHTML += "<p>Device updated.</p>";
        for (var i = 0; i < deviceArray.length; i++) {
            if (deviceArray[i].id == devUpdate.id) {
                deviceArray[i].update(devUpdate);
            }
        }
    }

    function onRemoved(devupdate) {
        document.getElementById("output").innerHTML += "<p>Device removed.</p>";
        for (var i = 0; i < deviceArray.length; i++) {
            if (deviceArray[i].id == devupdate.id) {
                deviceArray[i].slice(devupdate);
            }
        }
    }

    function onEnumerationCompleted(obj) {
        document.getElementById("output").innerHTML += 
            "<p>Enumeration Completed.</p>";
        printDeviceArray(document.getElementById("output"));
    }

    function onStopped(obj) {
        document.getElementById("output").innerHTML += "<p>Stopped.</p>";
    }


    // Prints the friendly name of the device interface, 
    // its ID (device interface path), and whether it is enabled.
    function printDevice(deviceInterface, outputDestination) {
        outputDestination.innerHTML += "<p>Name: " + 
            deviceInterface.name + "<p/>"; 
        outputDestination.innerHTML += "<p>Interface ID: " + 
            deviceInterface.id + "<p/>";    
        outputDestination.innerHTML += "<p>Enabled: " + 
            deviceInterface.isEnabled + "<p/>";
        outputDestination.innerHTML += "<br/>";
    }

    function printDeviceArray(outputDestination) {
        for (var i = 0; i < deviceArray.length; i++) {
            printDevice(deviceArray[i], outputDestination);
        }
    }

Remarks

The Updated event receives a DeviceInformationUpdate, as shown in the example.

You can also instantiate a DeviceInformationUpdate object to pass to Update.

Properties

Id Id Id Id Id

The DeviceInformation ID of the updated device.

Kind Kind Kind Kind Kind

Gets the type of device for the updated device.

Properties Properties Properties Properties Properties

The changed properties in a update to a DeviceInformation object.