BitmapInterpolationMode BitmapInterpolationMode BitmapInterpolationMode BitmapInterpolationMode BitmapInterpolationMode Enum

Definition

Specifies the interpolation mode used for scaling pixel data.

public : enum class BitmapInterpolationMode
enum class winrt::Windows::Graphics::Imaging::BitmapInterpolationMode : int32_t
public enum BitmapInterpolationMode
Public Enum BitmapInterpolationMode
var value = Windows.Graphics.Imaging.BitmapInterpolationMode.cubic;
Attributes
Windows 10 requirements
Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)

Fields

Cubic Cubic Cubic Cubic Cubic

A bicubic interpolation algorithm. Destination pixel values are computed as a weighted average of the nearest sixteen pixels in a 4x4 grid.

Fant Fant Fant Fant Fant

A Fant resampling algorithm. Destination pixel values are computed as a weighted average of the all the pixels that map to the new pixel in a box shaped kernel.

Linear Linear Linear Linear Linear

A bilinear interpolation algorithm. The output pixel values are computed as a weighted average of the nearest four pixels in a 2x2 grid.

NearestNeighbor NearestNeighbor NearestNeighbor NearestNeighbor NearestNeighbor

A nearest neighbor interpolation algorithm. Also known as nearest pixel or point interpolation. The output pixel is assigned the value of the pixel that the point falls within. No other pixels are considered.

Remarks

This enumeration is used when setting the InterpolationMode property of a BitmapTransform.

In general, moving from NearestNeighbor to Fant, interpolation quality increases while performance decreases.