AudioRenderEffectsManager Class

Definition

Represent an audio render effects manager which can be used to discover the audio processing chain on a device for a specific media category and audio processing mode.

public ref class AudioRenderEffectsManager sealed
class AudioRenderEffectsManager sealed
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.MTA)]
public sealed class AudioRenderEffectsManager
Public NotInheritable Class AudioRenderEffectsManager
Inheritance
AudioRenderEffectsManager
Attributes

Windows 10 requirements

Device family
Windows 10 (introduced in 10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v1.0)

Remarks

To create an instance of AudioRenderEffectsManager, call AudioEffectsManager.CreateAudioRenderEffectsManager.

See the Audio effects discovery sample for an example of how to query and monitor audio effects on render and capture audio devices.

Properties

EffectsProviderSettingsLabel

Gets the label that is associated with this audio effects provider setting.

EffectsProviderThumbnail

Gets the thumbnail image that is associated with this audio effects provider.

Methods

GetAudioRenderEffects()

Gets the list of audio effects on the device.

ShowSettingsUI()

Displays the audio effect settings page.

Events

AudioRenderEffectsChanged

Occurs when audio process chain changes.

Applies to

See also