LanIdentifierData LanIdentifierData LanIdentifierData LanIdentifierData LanIdentifierData Class


Represents the port specific data that enables LAN locality capabilities.

public : sealed class LanIdentifierData : ILanIdentifierData
struct winrt::Windows::Networking::Connectivity::LanIdentifierData : ILanIdentifierData
public sealed class LanIdentifierData : ILanIdentifierData
Public NotInheritable Class LanIdentifierData Implements ILanIdentifierData
// This class does not provide a public constructor.
Windows 10 requirements
Device family
Windows 10 (introduced v10.0.10240.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)


Type Type Type Type Type

Gets a value indicating the type of data stored in the value field of the LanIdentifierData object according to the Link Layer Discovery Protocol (LLDP) protocol.

public : unsigned int Type { get; }
uint32_t Type();
public uint Type { get; }
Public ReadOnly Property Type As uint
var uint = lanIdentifierData.type;
uint uint uint

A numeric value that maps to a value-type defined by the LLDP protocol used to define the locality information.

Value Value Value Value Value

Gets the serialized value.

public : IVectorView<byte> Value { get; }
IVectorView<byte> Value();
public IReadOnlyList<byte> Value { get; }
Public ReadOnly Property Value As IReadOnlyList<byte>
var iReadOnlyList = lanIdentifierData.value;
IReadOnlyList<byte> IReadOnlyList<byte> IReadOnlyList<byte>

A byte array that contains the serialized value of the data.