ICorePointerInputSource ICorePointerInputSource ICorePointerInputSource ICorePointerInputSource Interface

Definition

Defines the behavior of pointer input (for processing on a worker thread).

public : interface ICorePointerInputSource
public interface ICorePointerInputSource
Public Interface ICorePointerInputSource
// You can't instantiate an interface directly in JavaScript. You can use objects that implement the interface, however.
Attributes
Windows 10 requirements
Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)

Properties

HasCapture HasCapture HasCapture HasCapture

Occurs if the pointer input source has capture functionality.

public : Platform::Boolean HasCapture { get; }
public bool HasCapture { get; }
Public ReadOnly Property HasCapture As bool
var bool = iCorePointerInputSource.hasCapture;
Value
Platform::Boolean bool bool bool

True if the pointer input source has capture functionality; false if it does not.

PointerCursor PointerCursor PointerCursor PointerCursor

Gets or sets the current pointer cursor type.

public : CoreCursor PointerCursor { get; set; }
public CoreCursor PointerCursor { get; set; }
Public ReadWrite Property PointerCursor As CoreCursor
var coreCursor = iCorePointerInputSource.pointerCursor;
iCorePointerInputSource.pointerCursor = coreCursor;
Value
CoreCursor CoreCursor CoreCursor CoreCursor

The current pointer cursor.

PointerPosition PointerPosition PointerPosition PointerPosition

Gets the current position of the pointer in screen coordinates.

public : Point PointerPosition { get; }
public Point PointerPosition { get; }
Public ReadOnly Property PointerPosition As Point
var point = iCorePointerInputSource.pointerPosition;
Value
Point Point Point Point

The current position of the pointer, in screen coordinates.

Methods

ReleasePointerCapture() ReleasePointerCapture() ReleasePointerCapture() ReleasePointerCapture()

Stops the capture of pointer input data.

public : void ReleasePointerCapture()
public void ReleasePointerCapture()
Public Function ReleasePointerCapture() As void
iCorePointerInputSource.releasePointerCapture();

SetPointerCapture() SetPointerCapture() SetPointerCapture() SetPointerCapture()

Starts the capture of pointer input data, if the pointer input device supports it.

public : void SetPointerCapture()
public void SetPointerCapture()
Public Function SetPointerCapture() As void
iCorePointerInputSource.setPointerCapture();

Events

PointerCaptureLost PointerCaptureLost PointerCaptureLost PointerCaptureLost

Occurs when the pointer input capture stream fails or is lost.

public : event TypedEventHandler PointerCaptureLost<Platform::Object,  PointerEventArgs>
public event TypedEventHandler PointerCaptureLost<object,  PointerEventArgs>
Public Event TypedEventHandler PointerCaptureLost( Of ( Of object ), ( Of  PointerEventArgs ))
function onPointerCaptureLost(eventArgs){/* Your code */}


iCorePointerInputSource.addEventListener("pointerCaptureLost", onPointerCaptureLost);
iCorePointerInputSource.removeEventListener("pointerCaptureLost", onPointerCaptureLost);

PointerEntered PointerEntered PointerEntered PointerEntered

Occurs when the pointer enters a UI element.

public : event TypedEventHandler PointerEntered<Platform::Object,  PointerEventArgs>
public event TypedEventHandler PointerEntered<object,  PointerEventArgs>
Public Event TypedEventHandler PointerEntered( Of ( Of object ), ( Of  PointerEventArgs ))
function onPointerEntered(eventArgs){/* Your code */}


iCorePointerInputSource.addEventListener("pointerEntered", onPointerEntered);
iCorePointerInputSource.removeEventListener("pointerEntered", onPointerEntered);

PointerExited PointerExited PointerExited PointerExited

Occurs when the pointer exits a UI element.

public : event TypedEventHandler PointerExited<Platform::Object,  PointerEventArgs>
public event TypedEventHandler PointerExited<object,  PointerEventArgs>
Public Event TypedEventHandler PointerExited( Of ( Of object ), ( Of  PointerEventArgs ))
function onPointerExited(eventArgs){/* Your code */}


iCorePointerInputSource.addEventListener("pointerExited", onPointerExited);
iCorePointerInputSource.removeEventListener("pointerExited", onPointerExited);

PointerMoved PointerMoved PointerMoved PointerMoved

Occurs when the pointer is moved.

public : event TypedEventHandler PointerMoved<Platform::Object,  PointerEventArgs>
public event TypedEventHandler PointerMoved<object,  PointerEventArgs>
Public Event TypedEventHandler PointerMoved( Of ( Of object ), ( Of  PointerEventArgs ))
function onPointerMoved(eventArgs){/* Your code */}


iCorePointerInputSource.addEventListener("pointerMoved", onPointerMoved);
iCorePointerInputSource.removeEventListener("pointerMoved", onPointerMoved);

PointerPressed PointerPressed PointerPressed PointerPressed

Occurs when a press action (such as a screen press or mouse click) is received for the pointer.

public : event TypedEventHandler PointerPressed<Platform::Object,  PointerEventArgs>
public event TypedEventHandler PointerPressed<object,  PointerEventArgs>
Public Event TypedEventHandler PointerPressed( Of ( Of object ), ( Of  PointerEventArgs ))
function onPointerPressed(eventArgs){/* Your code */}


iCorePointerInputSource.addEventListener("pointerPressed", onPointerPressed);
iCorePointerInputSource.removeEventListener("pointerPressed", onPointerPressed);

PointerReleased PointerReleased PointerReleased PointerReleased

Occurs when a release action (such as a screen press-release or mouse click-release) is received for the pointer.

public : event TypedEventHandler PointerReleased<Platform::Object,  PointerEventArgs>
public event TypedEventHandler PointerReleased<object,  PointerEventArgs>
Public Event TypedEventHandler PointerReleased( Of ( Of object ), ( Of  PointerEventArgs ))
function onPointerReleased(eventArgs){/* Your code */}


iCorePointerInputSource.addEventListener("pointerReleased", onPointerReleased);
iCorePointerInputSource.removeEventListener("pointerReleased", onPointerReleased);

PointerWheelChanged PointerWheelChanged PointerWheelChanged PointerWheelChanged

Occurs when the pointer wheel (mouse or virtual) has changed position.

public : event TypedEventHandler PointerWheelChanged<Platform::Object,  PointerEventArgs>
public event TypedEventHandler PointerWheelChanged<object,  PointerEventArgs>
Public Event TypedEventHandler PointerWheelChanged( Of ( Of object ), ( Of  PointerEventArgs ))
function onPointerWheelChanged(eventArgs){/* Your code */}


iCorePointerInputSource.addEventListener("pointerWheelChanged", onPointerWheelChanged);
iCorePointerInputSource.removeEventListener("pointerWheelChanged", onPointerWheelChanged);