DraggingEventArgs DraggingEventArgs DraggingEventArgs DraggingEventArgs DraggingEventArgs Class


Contains event data for the Dragging event.

public : sealed class DraggingEventArgs : IDraggingEventArgs
struct winrt::Windows::UI::Input::DraggingEventArgs : IDraggingEventArgs
public sealed class DraggingEventArgs : IDraggingEventArgs
Public NotInheritable Class DraggingEventArgs Implements IDraggingEventArgs
// This class does not provide a public constructor.
Windows 10 requirements
Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)


JavaScript: This object is accessed in a Dragging event handler.


: This class is not agile, which means that you need to consider its threading model and marshaling behavior. For more info, see Threading and Marshaling (C++/CX) and Using Windows Runtime objects in a multithreaded environment (.NET).


DraggingState DraggingState DraggingState DraggingState DraggingState

Gets the state of the Dragging event.

public : DraggingState DraggingState { get; }
DraggingState DraggingState();
public DraggingState DraggingState { get; }
Public ReadOnly Property DraggingState As DraggingState
var draggingState = draggingEventArgs.draggingState;

PointerDeviceType PointerDeviceType PointerDeviceType PointerDeviceType PointerDeviceType

Gets the device type of the input source.

public : PointerDeviceType PointerDeviceType { get; }
PointerDeviceType PointerDeviceType();
public PointerDeviceType PointerDeviceType { get; }
Public ReadOnly Property PointerDeviceType As PointerDeviceType
var pointerDeviceType = draggingEventArgs.pointerDeviceType;

Position Position Position Position Position

Gets the location of the mouse or pen/stylus contact.

public : Point Position { get; }
Point Position();
public Point Position { get; }
Public ReadOnly Property Position As Point
var point = draggingEventArgs.position;
Point Point Point

The screen coordinates, in device-independent pixel (DIP).

See Also