ManipulationCompletedEventArgs ManipulationCompletedEventArgs ManipulationCompletedEventArgs ManipulationCompletedEventArgs ManipulationCompletedEventArgs Class

Definition

Contains event data for the ManipulationCompleted event.

public : sealed class ManipulationCompletedEventArgs : IManipulationCompletedEventArgs
struct winrt::Windows::UI::Input::ManipulationCompletedEventArgs : IManipulationCompletedEventArgs
public sealed class ManipulationCompletedEventArgs : IManipulationCompletedEventArgs
Public NotInheritable Class ManipulationCompletedEventArgs Implements IManipulationCompletedEventArgs
// This class does not provide a public constructor.
Attributes
Windows 10 requirements
Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)

Remarks

JavaScript: This object is accessed in a ManipulationCompleted event handler.

Note

: This class is not agile, which means that you need to consider its threading model and marshaling behavior. For more info, see Threading and Marshaling (C++/CX) and Using Windows Runtime objects in a multithreaded environment (.NET).

Properties

Cumulative Cumulative Cumulative Cumulative Cumulative

Gets values that indicate the accumulated transformation deltas (translation, rotation, scale) of a completed manipulation (from the start of the manipulation to the end of inertia).

PointerDeviceType PointerDeviceType PointerDeviceType PointerDeviceType PointerDeviceType

Gets the device type of the input source.

Position Position Position Position Position

Gets the location of the pointer associated with the manipulation for the last manipulation event.

Velocities Velocities Velocities Velocities Velocities

Gets values that indicate the velocities of the transformation deltas (translation, rotation, scale) for a manipulation at the ManipulationCompleted event.

See Also