ManipulationUpdatedEventArgs
ManipulationUpdatedEventArgs
ManipulationUpdatedEventArgs
ManipulationUpdatedEventArgs
Class
Definition
Contains event data for the ManipulationUpdated event.
public : sealed class ManipulationUpdatedEventArgs : IManipulationUpdatedEventArgspublic sealed class ManipulationUpdatedEventArgs : IManipulationUpdatedEventArgsPublic NotInheritable Class ManipulationUpdatedEventArgs Implements IManipulationUpdatedEventArgs// You can use this class in JavaScript.
- Attributes
| Device family |
Windows 10 (introduced v10.0.10240.0)
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| API contract |
Windows.Foundation.UniversalApiContract (introduced v1)
|
Remarks
JavaScript: This object is accessed in a ManipulationUpdated event handler.
Note
: This class is not agile, which means that you need to consider its threading model and marshaling behavior. For more info, see Threading and Marshaling (C++/CX) and Using Windows Runtime objects in a multithreaded environment (.NET).
Properties
Cumulative Cumulative Cumulative Cumulative
Gets values that indicate the accumulated transformation deltas (translation, rotation, scale) for a manipulation from the beginning of the interaction to the ManipulationUpdated event.
public : ManipulationDelta Cumulative { get; }public ManipulationDelta Cumulative { get; }Public ReadOnly Property Cumulative As ManipulationDelta// You can use this property in JavaScript.
The accumulated transformation values up to the ManipulationUpdated event.
Delta Delta Delta Delta
Gets values that indicate the changes in the transformation deltas (translation, rotation, scale) of a manipulation since the last manipulation event.
public : ManipulationDelta Delta { get; }public ManipulationDelta Delta { get; }Public ReadOnly Property Delta As ManipulationDelta// You can use this property in JavaScript.
The changes in transformation values since the last event.
PointerDeviceType PointerDeviceType PointerDeviceType PointerDeviceType
Gets the device type of the input source.
public : PointerDeviceType PointerDeviceType { get; }public PointerDeviceType PointerDeviceType { get; }Public ReadOnly Property PointerDeviceType As PointerDeviceType// You can use this property in JavaScript.
The device type.
Position Position Position Position
Gets the location of the pointer associated with the manipulation for the last manipulation event.
public : Point Position { get; }public Point Position { get; }Public ReadOnly Property Position As Point// You can use this property in JavaScript.
Velocities Velocities Velocities Velocities
Gets values that indicate the velocities of the transformation deltas (translation, rotation, scale) for a manipulation at the ManipulationUpdated event.
public : ManipulationVelocities Velocities { get; }public ManipulationVelocities Velocities { get; }Public ReadOnly Property Velocities As ManipulationVelocities// You can use this property in JavaScript.
The velocities of the accumulated transformations since a ManipulationStarted event.
See Also
- Custom user interactions
- UX guidelines for custom user interactions
- Touch design guidelines
- User interaction mode sample
- Focus visuals sample
- Input: Device capabilities sample
- Input: Ink sample
- Input: Manipulations and gestures (JavaScript) sample
- Input: Simplified ink sample
- Input: Windows 8 gestures sample
- Input: XAML user input events sample
- XAML scrolling, panning, and zooming sample
- DirectX touch input sample
- Input: Manipulations and gestures (C++) sample
- Input: Touch hit testing sample
- Input source identification sample
- Touch injection sample
- Win32 touch hit-testing sample