ManipulationVelocities ManipulationVelocities ManipulationVelocities ManipulationVelocities Struct

Contains the velocities of the accumulated transformations for the current interaction.

Note

Velocity is the distance an object travels in a specified direction during a unit of time.

Syntax

Declaration

public struct ManipulationVelocitiespublic struct ManipulationVelocitiesPublic Structure ManipulationVelocities

Fields summary

The rotational velocity in degrees per millisecond.

The expansion, or scaling, velocity in device-independent pixel (DIP) per millisecond.

The straight line velocity in device-independent pixel (DIP) per millisecond.

Fields

  • Angular
    Angular
    Angular
    Angular

    The rotational velocity in degrees per millisecond.

    public field float Angularpublic field float AngularPublic Field Angular
  • Expansion
    Expansion
    Expansion
    Expansion

    The expansion, or scaling, velocity in device-independent pixel (DIP) per millisecond.

    public field float Expansionpublic field float ExpansionPublic Field Expansion
  • Linear
    Linear
    Linear
    Linear

    The straight line velocity in device-independent pixel (DIP) per millisecond.

    public field Point Linearpublic field Point LinearPublic Field Linear

Device family

Windows 10 (introduced v10.0.10240.0)

API contract

Windows.Foundation.UniversalApiContract (introduced v1)

Attributes

Windows.Foundation.Metadata.ContractVersionAttribute

Details

Assembly

Windows.UI.Input.dll