ManipulationVelocities ManipulationVelocities ManipulationVelocities ManipulationVelocities Struct

Definition

Contains the velocities of the accumulated transformations for the current interaction.

Note

Velocity is the distance an object travels in a specified direction during a unit of time.

public : struct ManipulationVelocitiespublic struct ManipulationVelocitiesPublic Structure ManipulationVelocities// You can use this struct in JavaScript.
Attributes
Windows 10 requirements
Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)

Fields

Angular Angular Angular Angular

The rotational velocity in degrees per millisecond.

public : field float Angularpublic field float AngularPublic Field Angular// You can use this field in JavaScript.

Expansion Expansion Expansion Expansion

The expansion, or scaling, velocity in device-independent pixel (DIP) per millisecond.

public : field float Expansionpublic field float ExpansionPublic Field Expansion// You can use this field in JavaScript.

Linear Linear Linear Linear

The straight line velocity in device-independent pixel (DIP) per millisecond.

public : field Point Linearpublic field Point LinearPublic Field Linear// You can use this field in JavaScript.