ManipulationVelocities ManipulationVelocities ManipulationVelocities ManipulationVelocities ManipulationVelocities Struct

Definition

Contains the velocities of the accumulated transformations for the current interaction.

Note

Velocity is the distance an object travels in a specified direction during a unit of time.

public : struct ManipulationVelocities
struct winrt::Windows::UI::Input::ManipulationVelocities
public struct ManipulationVelocities
Public Structure ManipulationVelocities
var manipulationVelocities = {

   angular: /* Your value */,

   expansion: /* Your value */,

   linear: /* Your value */

}
Attributes
Windows 10 requirements
Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)

Fields

Angular Angular Angular Angular Angular

The rotational velocity in degrees per millisecond.

Expansion Expansion Expansion Expansion Expansion

The expansion, or scaling, velocity in device-independent pixel (DIP) per millisecond.

Linear Linear Linear Linear Linear

The straight line velocity in device-independent pixel (DIP) per millisecond.

See Also