TappedEventArgs TappedEventArgs TappedEventArgs TappedEventArgs TappedEventArgs Class


Contains event data for the Tapped event.

public : sealed class TappedEventArgs : ITappedEventArgs
struct winrt::Windows::UI::Input::TappedEventArgs : ITappedEventArgs
public sealed class TappedEventArgs : ITappedEventArgs
Public NotInheritable Class TappedEventArgs Implements ITappedEventArgs
// This class does not provide a public constructor.
Windows 10 requirements
Device family
Windows 10 (introduced v10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v1)


JavaScript: This object is accessed in a Tapped event handler.


: This class is not agile, which means that you need to consider its threading model and marshaling behavior. For more info, see Threading and Marshaling (C++/CX) and Using Windows Runtime objects in a multithreaded environment (.NET).


PointerDeviceType PointerDeviceType PointerDeviceType PointerDeviceType PointerDeviceType

Gets the device type of the input source.

public : PointerDeviceType PointerDeviceType { get; }
PointerDeviceType PointerDeviceType();
public PointerDeviceType PointerDeviceType { get; }
Public ReadOnly Property PointerDeviceType As PointerDeviceType
var pointerDeviceType = tappedEventArgs.pointerDeviceType;

Position Position Position Position Position

Gets the location of the touch, mouse, or pen/stylus contact.

public : Point Position { get; }
Point Position();
public Point Position { get; }
Public ReadOnly Property Position As Point
var point = tappedEventArgs.position;
Point Point Point

The screen coordinates, in device-independent pixel (DIP).

TapCount TapCount TapCount TapCount TapCount

Gets the number of times the tap interaction was detected.

public : unsigned int TapCount { get; }
uint32_t TapCount();
public uint TapCount { get; }
Public ReadOnly Property TapCount As uint
var uint = tappedEventArgs.tapCount;
uint uint uint

The total number of taps.

See Also