TappedEventArgs
TappedEventArgs
TappedEventArgs
TappedEventArgs
TappedEventArgs
Class
Definition
public : sealed class TappedEventArgs : ITappedEventArgs
struct winrt::Windows::UI::Input::TappedEventArgs : ITappedEventArgs
public sealed class TappedEventArgs : ITappedEventArgs
Public NotInheritable Class TappedEventArgs Implements ITappedEventArgs
// This class does not provide a public constructor.
- Attributes
Windows 10 requirements
Device family |
Windows 10 (introduced v10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced v1)
|
Remarks
JavaScript: This object is accessed in a Tapped event handler.
Note
: This class is not agile, which means that you need to consider its threading model and marshaling behavior. For more info, see Threading and Marshaling (C++/CX) and Using Windows Runtime objects in a multithreaded environment (.NET).
Properties
PointerDeviceType PointerDeviceType PointerDeviceType PointerDeviceType PointerDeviceType |
Gets the device type of the input source. |
Position Position Position Position Position |
Gets the location of the touch, mouse, or pen/stylus contact. |
TapCount TapCount TapCount TapCount TapCount |
Gets the number of times the tap interaction was detected. |
See Also
- Windows.UI.Input
- Windows.Devices.Input
- Windows.UI.Core
- Windows.UI.Input
- Windows.UI.Input.Inking
- Windows.UI.Xaml.Input
- TypedEventHandler
- Custom user interactions
- UX guidelines for custom user interactions
- Touch design guidelines
- User interaction mode sample
- Focus visuals sample
- Input: Device capabilities sample
- Input: Ink sample
- Input: Manipulations and gestures (JavaScript) sample
- Input: Simplified ink sample
- Input: Windows 8 gestures sample
- Input: XAML user input events sample
- XAML scrolling, panning, and zooming sample
- DirectX touch input sample
- Input: Manipulations and gestures (C++) sample
- Input: Touch hit testing sample
- Input source identification sample
- Touch injection sample
- Win32 touch hit-testing sample