Windows.​UI.​Xaml.​Input Windows.​UI.​Xaml.​Input Windows.​UI.​Xaml.​Input Namespace

Some information relates to pre-released product which may be substantially modified before it’s commercially released. Microsoft makes no warranties, express or implied, with respect to the information provided here.

Prerelease APIs are identified by a Prerelease label.

Prerelease. Defines the input and input event infrastructure for apps and UI elements.

Classes

AccessKeyDisplayDismissedEventArgs AccessKeyDisplayDismissedEventArgs AccessKeyDisplayDismissedEventArgs

Provides event data for the AccessKeyDisplayDismissed event.

AccessKeyDisplayRequestedEventArgs AccessKeyDisplayRequestedEventArgs AccessKeyDisplayRequestedEventArgs

Provides event data for the AccessKeyDisplayRequested event.

AccessKeyInvokedEventArgs AccessKeyInvokedEventArgs AccessKeyInvokedEventArgs

Provides event data for the AccessKeyInvoked event.

AccessKeyManager AccessKeyManager AccessKeyManager

A helper class that enables access keys (mnemonics) for XAML user interfaces.

CharacterReceivedRoutedEventArgs CharacterReceivedRoutedEventArgs CharacterReceivedRoutedEventArgs

Prerelease. Provides event data for the UIElement.CharacterReceived routed event.

ContextRequestedEventArgs ContextRequestedEventArgs ContextRequestedEventArgs

Provides event data for the ContextRequested event.

DoubleTappedRoutedEventArgs DoubleTappedRoutedEventArgs DoubleTappedRoutedEventArgs

Provides event data for the DoubleTapped event.

FindNextElementOptions FindNextElementOptions FindNextElementOptions

Provides options to help identify the next element to receive focus with keyboard/controller/remote navigation.

FocusManager FocusManager FocusManager

A helper class that enables getting and setting the UI element that has focus.

GettingFocusEventArgs GettingFocusEventArgs GettingFocusEventArgs

Provides data for the GettingFocus event.

HoldingRoutedEventArgs HoldingRoutedEventArgs HoldingRoutedEventArgs

Provides event data for the Holding event.

InertiaExpansionBehavior InertiaExpansionBehavior InertiaExpansionBehavior

Controls the deceleration of a resizing manipulation during inertia.

InertiaRotationBehavior InertiaRotationBehavior InertiaRotationBehavior

Controls the deceleration of a rotation manipulation during inertia.

InertiaTranslationBehavior InertiaTranslationBehavior InertiaTranslationBehavior

Controls deceleration on a translation manipulation during inertia.

InputScope InputScope InputScope

Represents information related to the data provided by an input method.

InputScopeName InputScopeName InputScopeName

Identifies a particular named input scope that is relevant to an overall InputScope.

KeyboardAccelerator KeyboardAccelerator KeyboardAccelerator

Prerelease. Represents a keyboard shortcut (or accelerator) that lets a user perform an action using the keyboard instead of navigating the app UI (directly or through access keys).

Accelerators are typically assigned to buttons or menu items.

KeyboardAcceleratorInvokedEventArgs KeyboardAcceleratorInvokedEventArgs KeyboardAcceleratorInvokedEventArgs

Prerelease. Provides event data for the Invoked event.

KeyRoutedEventArgs KeyRoutedEventArgs KeyRoutedEventArgs

Provides event data for the KeyUp and KeyDown routed events.

LosingFocusEventArgs LosingFocusEventArgs LosingFocusEventArgs

Provides data for the LosingFocus event.

ManipulationCompletedRoutedEventArgs ManipulationCompletedRoutedEventArgs ManipulationCompletedRoutedEventArgs

Provides data for the ManipulationCompleted event.

ManipulationDeltaRoutedEventArgs ManipulationDeltaRoutedEventArgs ManipulationDeltaRoutedEventArgs

Provides data for the ManipulationDelta event.

ManipulationInertiaStartingRoutedEventArgs ManipulationInertiaStartingRoutedEventArgs ManipulationInertiaStartingRoutedEventArgs

Provides data for the ManipulationInertiaStarting event.

ManipulationPivot ManipulationPivot ManipulationPivot

Specifies how a rotation occurs with one point of user input.

ManipulationStartedRoutedEventArgs ManipulationStartedRoutedEventArgs ManipulationStartedRoutedEventArgs

Provides data for the ManipulationStarted event.

ManipulationStartingRoutedEventArgs ManipulationStartingRoutedEventArgs ManipulationStartingRoutedEventArgs

Provides data for the ManipulationStarting, event.

NoFocusCandidateFoundEventArgs NoFocusCandidateFoundEventArgs NoFocusCandidateFoundEventArgs

Provides data for the NoFocusCandidateFound, event.

Pointer Pointer Pointer

Provides basic properties for the input pointer associated with a single mouse, pen/stylus, or touch contact.

PointerRoutedEventArgs PointerRoutedEventArgs PointerRoutedEventArgs

Prerelease. Contains the arguments returned by the last pointer event message.

ProcessKeyboardAcceleratorEventArgs ProcessKeyboardAcceleratorEventArgs ProcessKeyboardAcceleratorEventArgs

Prerelease. Provides event data for the ProcessKeyboardAccelerators event.

RightTappedRoutedEventArgs RightTappedRoutedEventArgs RightTappedRoutedEventArgs

Provides event data for the RightTapped event.

TappedRoutedEventArgs TappedRoutedEventArgs TappedRoutedEventArgs

Provides event data for the Tapped event.

Interfaces

ICommand ICommand ICommand

Defines the contract for commanding.

.NET This interface appears as System.Windows.Input.ICommand.

Enums

FocusInputDeviceKind FocusInputDeviceKind FocusInputDeviceKind

Specifies the input device types from which input events are received.

FocusNavigationDirection FocusNavigationDirection FocusNavigationDirection

Specifies the direction that focus moves from element to element within the app UI.

InputScopeNameValue InputScopeNameValue InputScopeNameValue

Specifies a particular named input mode (InputScopeName ) used to populate an InputScope.

KeyboardNavigationMode KeyboardNavigationMode KeyboardNavigationMode

Specifies the tabbing behavior across tab stops for a tabbing sequence within a container.

KeyTipPlacementMode KeyTipPlacementMode KeyTipPlacementMode

Defines constants that specify where a KeyTip is placed in relation to a UIElement.

ManipulationModes ManipulationModes ManipulationModes

Specifies how a target UI element interprets manipulation events. This enumeration is flagwise, so you can set multiple modes for the ManipulationMode property.

XYFocusKeyboardNavigationMode XYFocusKeyboardNavigationMode XYFocusKeyboardNavigationMode

Defines constants that specify whether a user can perform XY navigation using the keyboard directional arrows.

XYFocusNavigationStrategy XYFocusNavigationStrategy XYFocusNavigationStrategy

Specifies the disambiguation strategy used for navigating between multiple candidate targets.

XYFocusNavigationStrategyOverride XYFocusNavigationStrategyOverride XYFocusNavigationStrategyOverride

Specifies how the XAML framework determines the target of an XY navigation.

Overrides XYFocusKeyboardNavigationStrategyMode.

Delegates

DoubleTappedEventHandler DoubleTappedEventHandler DoubleTappedEventHandler

Represents the method that will handle the DoubleTapped event.

HoldingEventHandler HoldingEventHandler HoldingEventHandler

Represents the method that will handle the Holding event.

KeyEventHandler KeyEventHandler KeyEventHandler

Represents the method that handles the KeyUp and KeyDown events.

ManipulationCompletedEventHandler ManipulationCompletedEventHandler ManipulationCompletedEventHandler

Represents the method that will handle ManipulationCompleted and related events.

ManipulationDeltaEventHandler ManipulationDeltaEventHandler ManipulationDeltaEventHandler

Represents the method that will handle ManipulationDelta and related events.

ManipulationInertiaStartingEventHandler ManipulationInertiaStartingEventHandler ManipulationInertiaStartingEventHandler

Represents the method that will handle the ManipulationInertiaStarting event.

ManipulationStartedEventHandler ManipulationStartedEventHandler ManipulationStartedEventHandler

Represents the method that will handle ManipulationStarted and related events.

ManipulationStartingEventHandler ManipulationStartingEventHandler ManipulationStartingEventHandler

Represents the method that will handle the ManipulationStarting event.

PointerEventHandler PointerEventHandler PointerEventHandler

Represents the method that will handle pointer message events such as PointerPressed.

RightTappedEventHandler RightTappedEventHandler RightTappedEventHandler

Represents the method that will handle a RightTapped routed event.

TappedEventHandler TappedEventHandler TappedEventHandler

Represents the method that will handle the Tapped event.