PointerUpThemeAnimation PointerUpThemeAnimation PointerUpThemeAnimation Class

Represents a preconfigured animation that runs after a pointer down is detected on an item or element and the tap action is released.

Syntax

Declaration

public sealed class PointerUpThemeAnimationpublic sealed class PointerUpThemeAnimationPublic NotInheritable Class PointerUpThemeAnimation
<PointerUpThemeAnimation .../>

Inheritance Hierarchy

Inherited Members

, , , , , , , , , , , , , , , , , , , , ,

Remarks

Setting the Duration property has no effect on this object as the duration is preconfigured.

PointerUpThemeAnimation overrides the current values of Projection and RenderTransform and sets them to their default values.

Windows 8.1 and prior Projection and RenderTransform are not affected by PointerDownThemeAnimation.

Examples

The following is an example of a template of a custom control that uses PointerDown/Up theme animations.


<!-- Example template of a custom control that uses PointerDown/Up theme animations.
     The PointerUpThemeAnimation will be run when the control is in the PointerUp 
     state. -->
<ControlTemplate TargetType="local:TapControl">
    <Grid>
        <VisualStateManager.VisualStateGroups>
            <VisualStateGroup x:Name="TapStates">
                <VisualState x:Name="Normal"/>
                <VisualState x:Name="PointerDown">
                    <Storyboard>
                        <PointerDownThemeAnimation TargetName="contentRectangle"/>
                    </Storyboard>
                </VisualState>    
                <VisualState x:Name="PointerUp">
                    <Storyboard>
                        <PointerUpThemeAnimation TargetName="contentRectangle"/>
                    </Storyboard>
                </VisualState>
            </VisualStateGroup>
        </VisualStateManager.VisualStateGroups>
        <Rectangle x:Name="contentRectangle" 
                    Width="100" 
                    Height="100" 
                    Fill="{TemplateBinding Background}"/>
    </Grid>
</ControlTemplate>
public sealed class TapControl : Control
{
    public TapControl()
    {
        this.DefaultStyleKey = typeof(TapControl);
    }

    protected override void OnPointerPressed(PointerRoutedEventArgs e)
    {
        this.CapturePointer(e.Pointer);
        VisualStateManager.GoToState(this, "PointerDown", true);
    }

    protected override void OnPointerReleased(PointerRoutedEventArgs e)
    {
        VisualStateManager.GoToState(this, "PointerUp", true);
        this.ReleasePointerCapture(e.Pointer);
    }
}
// TapControl.h:
public ref class TapControl sealed : public Windows::UI::Xaml::Controls::Control
{
public:
    TapControl();
protected:
    virtual void OnPointerPressed(Windows::UI::Xaml::Input::PointerRoutedEventArgs^ e) override;
    virtual void OnPointerReleased(Windows::UI::Xaml::Input::PointerRoutedEventArgs^ e) override;
};

// TapControl.cpp:
TapControl::TapControl()
{
    DefaultStyleKey = "MyApp.TapControl";
}

void SplitOpenControl::OnPointerPressed(PointerRoutedEventArgs^ e)
{
    CapturePointer(e->Pointer);
    VisualStateManager::GoToState(this, "PointerDown", true);
}

void SplitOpenControl::OnPointerReleased(PointerRoutedEventArgs^ e)
{
    VisualStateManager::GoToState(this, "PointerUp", true);
    ReleasePointerCapture(e->Pointer);
}

Constructors summary

Initializes a new instance of the PointerDownThemeAnimation class.

Properties summary

Gets or sets the reference name of the control element being targeted.

Identifies the TargetName dependency property.

Constructors

  • PointerUpThemeAnimation()
    PointerUpThemeAnimation()
    PointerUpThemeAnimation()
    PointerUpThemeAnimation()

    Initializes a new instance of the PointerDownThemeAnimation class.

    public PointerUpThemeAnimation()public PointerUpThemeAnimation()Public Function PointerUpThemeAnimation() As

Properties

  • TargetName
    TargetName
    TargetName
    TargetName

    Gets or sets the reference name of the control element being targeted.

    public string TargetName { get; set; }public string TargetName { get; set; }Public ReadWrite Property TargetName As string
    <PointerUpThemeAnimation TargetName="nameString" />
    

    Property Value

    • string
      string
      string

      The reference name. This is typically the x:Name of the relevant element as declared in XAML.

  • TargetNameProperty
    TargetNameProperty
    TargetNameProperty
    TargetNameProperty

    Identifies the TargetName dependency property.

    public static DependencyProperty TargetNameProperty { get; }public static DependencyProperty TargetNameProperty { get; }Public Static ReadOnly Property TargetNameProperty As DependencyProperty

    Property Value

Device family

Windows 10 (introduced v10.0.10240.0)

API contract

Windows.Foundation.UniversalApiContract (introduced v1)

Attributes

Windows.Foundation.Metadata.MarshalingBehaviorAttribute
Windows.Foundation.Metadata.ActivatableAttribute
Windows.Foundation.Metadata.StaticAttribute
Windows.Foundation.Metadata.ThreadingAttribute
Windows.Foundation.Metadata.WebHostHiddenAttribute
Windows.Foundation.Metadata.ContractVersionAttribute

Details

Assembly

Windows.UI.Xaml.Media.Animation.dll