ChatMessage.SyncId ChatMessage.SyncId ChatMessage.SyncId ChatMessage.SyncId ChatMessage.SyncId Property

Definition

The ID used to identify a message across devices. This ID is generated on creation for all messages. Clients that copy messages between devices also need to copy this ID in order to uniquely identify the same message on different devices

public : Platform::String SyncId { get; set; }
winrt::hstring SyncId();

void SyncId(winrt::hstring syncid);
public string SyncId { get; set; }
Public ReadWrite Property SyncId As string
var string = chatMessage.syncId;
chatMessage.syncId = string;

Property Value

string string string

Gets and sets the sync ID.

Additional features and requirements

Device family
Windows 10 Anniversary Edition (introduced v10.0.14393.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
API contract
Windows.Foundation.UniversalApiContract (introduced v3)
Capabilities
chat smsSend chatSystem