LampArrayBitmapEffect(LampArray, Int32[]) LampArrayBitmapEffect(LampArray, Int32[]) LampArrayBitmapEffect(LampArray, Int32[]) LampArrayBitmapEffect(LampArray, Int32[]) LampArrayBitmapEffect(LampArray, Int32[]) Constructor

Definition

Creates and initializes a new instance of the effect.

public : LampArrayBitmapEffect(LampArray lampArray, int[] lampIndexes)
LampArrayBitmapEffect(LampArray lampArray, int32_t[] lampIndexes) const;
public LampArrayBitmapEffect(LampArray lampArray, Int32[] lampIndexes)
Public Sub New(lampArray As LampArray, lampIndexes As Int32[])
var lampArrayBitmapEffect = new lampArrayBitmapEffect(lampArray, lampIndexes);

Parameters

lampArray
LampArray LampArray LampArray

The LampArray the effect is played on.

lampIndexes
Int32[] Int32[] Int32[]

Subset of lamp indexes that effect will apply to.

Remarks

Effect creation does not start the effect.