Windows.Devices.WiFiDirect
Windows.Devices.WiFiDirect
Windows.Devices.WiFiDirect
Windows.Devices.WiFiDirect
Namespace
Contains classes that support connecting to associated Wi-Fi Direct devices and associated endpoints for PCs, tablets, and phones.
Classes
Enums
Examples
Windows.Devices.WiFiDirect.WiFiDirectDevice wfdDevice;
private async System.Threading.Tasks.Task<String> Connect(string deviceId)
{
string result = "";
try
{
// No device Id specified.
if (String.IsNullOrEmpty(deviceId)) { return "Please specify a Wi- Fi Direct device Id."; }
// Connect to the selected Wi-Fi Direct device.
wfdDevice = await Windows.Devices.WiFiDirect.WiFiDirectDevice.FromIdAsync(deviceId);
if (wfdDevice == null)
{
result = "Connection to " + deviceId + " failed.";
}
// Register for connection status change notification.
wfdDevice.ConnectionStatusChanged += new TypedEventHandler<Windows.Devices.WiFiDirect.WiFiDirectDevice, object>(OnConnectionChanged);
// Get the EndpointPair information.
var EndpointPairCollection = wfdDevice.GetConnectionEndpointPairs();
if (EndpointPairCollection.Count > 0)
{
var endpointPair = EndpointPairCollection[0];
result = "Local IP address " + endpointPair.LocalHostName.ToString() +
" connected to remote IP address " + endpointPair.RemoteHostName.ToString();
}
else
{
result = "Connection to " + deviceId + " failed.";
}
}
catch (Exception err)
{
// Handle error.
result = "Error occurred: " + err.Message;
}
return result;
}
private void OnConnectionChanged(object sender, object arg)
{
Windows.Devices.WiFiDirect.WiFiDirectConnectionStatus status =
(Windows.Devices.WiFiDirect.WiFiDirectConnectionStatus)arg;
if (status == Windows.Devices.WiFiDirect.WiFiDirectConnectionStatus.Connected)
{
// Connection successful.
}
else
{
// Disconnected.
Disconnect();
}
}
private void Disconnect()
{
if (wfdDevice != null)
{
wfdDevice.Dispose();
}
}
var wfdDevice;
function connect(deviceId) {
var result = "";
try
{
// No device Id specified.
if (!deviceId) { return "Please specify a Wi- Fi Direct device Id."; }
// Connect to the selected Wi-Fi Direct device.
Windows.Devices.WiFiDirect.WiFiDirectDevice.fromIdAsync(deviceId).then(
function (wfdDeviceResult) {
if (!wfdDeviceResult) {
result = "Connection to " + deviceId + " failed.";
}
wfdDevice = wfdDeviceResult;
// Register for connection status change notification.
wfdDevice.onconnectionstatuschanged = onConnectionChanged;
// Get the EndpointPair information.
var endpointPairCollection = wfdDevice.getConnectionEndpointPairs();
if (endpointPairCollection.Count > 0) {
var endpointPair = endpointPairCollection[0];
result = "Local IP address " + endpointPair.localHostName.toString() +
" connected to remote IP address " + endpointPair.remoteHostName.toString();
}
else {
result = "Connection to " + deviceId + " failed.";
}
});
}
catch (err) {
// Handle error.
result = "Error occurred: " + err.message;
}
return result;
}
function onConnectionChanged(status) {
if (status == Windows.Devices.WiFiDirect.WiFiDirectConnectionStatus.connected) {
// Connection successful.
}
else {
// Disconnected.
disconnect();
}
}
function disconnect() {
if (wfdDevice) {
wfdDevice.dispose();
}
}
Remarks
You can use the WiFiDirectDevice class to establish a socket connection with other devices that have a Wi-Fi Direct (WFD) capable device. You can call the GetDeviceSelector method to get the device identifier for a Wi-Fi Direct device. Once you have a reference to a WiFiDirectDevice on your computer, you can call the GetConnectionEndpointPairs method to get an EndpointPair object and establish a socket connection using classes in the Windows.Networking.Sockets namespace.
You can add a handler for the ConnectionStatusChanged event to be notified when the connection has been established or disconnected.
Only one app can be connected to a Wi-Fi Direct device at a time.
You must enable the Proximity capability to communicate with Wi-Fi Direct devices.