IGameControllerInputSink
IGameControllerInputSink
IGameControllerInputSink
IGameControllerInputSink
Interface
Definition
Base interface that defines the interfaces necessary to write a custom game controller class.
public : interface IGameControllerInputSinkpublic interface IGameControllerInputSinkPublic Interface IGameControllerInputSink// This API is not available in Javascript.
- Attributes
Windows 10 requirements
| Device family |
Windows 10 Anniversary Edition (introduced v10.0.14393.0)
|
| API contract |
Windows.Foundation.UniversalApiContract (introduced v3)
|
Methods
OnInputResumed(UInt64) OnInputResumed(UInt64) OnInputResumed(UInt64) OnInputResumed(UInt64)
Event raised when input for the controller is resumed.
public : void OnInputResumed(unsigned __int64 timestamp)public void OnInputResumed(UInt64 timestamp)Public Function OnInputResumed(timestamp As UInt64) As void// This API is not available in Javascript.
Parameters
- timestamp
- unsigned __int64 UInt64 UInt64 UInt64
Timestamp for the event.
OnInputSuspended(UInt64) OnInputSuspended(UInt64) OnInputSuspended(UInt64) OnInputSuspended(UInt64)
Event raised when input for the controller is suspended.
public : void OnInputSuspended(unsigned __int64 timestamp)public void OnInputSuspended(UInt64 timestamp)Public Function OnInputSuspended(timestamp As UInt64) As void// This API is not available in Javascript.
Parameters
- timestamp
- unsigned __int64 UInt64 UInt64 UInt64
Timestamp of the event.