IGameControllerInputSink IGameControllerInputSink IGameControllerInputSink IGameControllerInputSink Interface

Definition

Base interface that defines the interfaces necessary to write a custom game controller class.

public : interface IGameControllerInputSink
struct winrt::Windows::Gaming::Input::Custom::IGameControllerInputSink
public interface IGameControllerInputSink
Public Interface IGameControllerInputSink
Attributes

Windows 10 requirements

Device family
Windows 10 Anniversary Edition (introduced v10.0.14393.0)
API contract
Windows.Foundation.UniversalApiContract (introduced v3)

Methods

OnInputResumed(UInt64) OnInputResumed(UInt64) OnInputResumed(UInt64) OnInputResumed(UInt64)

Event raised when input for the controller is resumed.

OnInputSuspended(UInt64) OnInputSuspended(UInt64) OnInputSuspended(UInt64) OnInputSuspended(UInt64)

Event raised when input for the controller is suspended.