IGameController.HeadsetDisconnected Event

Definition

Signals when a headset is disconnected from the controller.

// Register
event_token HeadsetDisconnected(TypedEventHandler<IGameController, Headset const&> const& handler) const;

// Revoke with event_token
void HeadsetDisconnected(event_token const* cookie) const;

// Revoke with event_revoker
IGameController::HeadsetDisconnected_revoker HeadsetDisconnected(auto_revoke_t, TypedEventHandler<IGameController, Headset const&> const& handler) const;
event TypedEventHandler<IGameController,Headset> HeadsetDisconnected;
function onHeadsetDisconnected(eventArgs) { /* Your code */ }
iGameController.addEventListener("headsetdisconnected", onHeadsetDisconnected);
iGameController.removeEventListener("headsetdisconnected", onHeadsetDisconnected);
- or -
iGameController.onheadsetdisconnected = onHeadsetDisconnected;
Event HeadsetDisconnected As TypedEventHandler(Of IGameController, Headset) 

Event Type

TypedEventHandler<IGameController,Headset>

Applies to

See also