RacingWheel.HeadsetDisconnected Event

Definition

Signals when a headset is disconnected from the racing wheel.

// Register
event_token HeadsetDisconnected(TypedEventHandler<IGameController, Headset const&> const& handler) const;

// Revoke with event_token
void HeadsetDisconnected(event_token const* cookie) const;

// Revoke with event_revoker
RacingWheel::HeadsetDisconnected_revoker HeadsetDisconnected(auto_revoke_t, TypedEventHandler<IGameController, Headset const&> const& handler) const;
public event TypedEventHandler<IGameController,Headset> HeadsetDisconnected;
function onHeadsetDisconnected(eventArgs) { /* Your code */ }
racingWheel.addEventListener("headsetdisconnected", onHeadsetDisconnected);
racingWheel.removeEventListener("headsetdisconnected", onHeadsetDisconnected);
- or -
racingWheel.onheadsetdisconnected = onHeadsetDisconnected;
Public Custom Event HeadsetDisconnected As TypedEventHandler(Of IGameController, Headset) Implements HeadsetDisconnected

Event Type

TypedEventHandler<IGameController,Headset>

Implements

Applies to

See also