HolographicAdapterId
HolographicAdapterId
HolographicAdapterId
HolographicAdapterId
Struct
Definition
Represents the graphics adapter used for rendering holographic content. Matches the Win32 locally unique identifier (LUID) type.
public : struct HolographicAdapterIdpublic struct HolographicAdapterIdPublic Structure HolographicAdapterId// You can use this struct in JavaScript.
- Attributes
Windows 10 requirements
| Device family |
Windows 10 (introduced v10.0.10586.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
|
| API contract |
Windows.Foundation.UniversalApiContract (introduced v2)
|
Remarks
Matches the Win32 locally unique identifier (LUID) type.
Fields
HighPart HighPart HighPart HighPart
The HighPart of the LUID struct.
public : field int HighPartpublic field int HighPartPublic Field HighPart// You can use this field in JavaScript.
Additional features and requirements
| Device family |
Windows 10 (introduced v10.0.10586.0)
|
| API contract |
Windows.Foundation.UniversalApiContract (introduced v2)
|
LowPart LowPart LowPart LowPart
The LowPart of the LUID struct.
public : field unsigned int LowPartpublic field uint LowPartPublic Field LowPart// You can use this field in JavaScript.
Additional features and requirements
| Device family |
Windows 10 (introduced v10.0.10586.0)
|
| API contract |
Windows.Foundation.UniversalApiContract (introduced v2)
|