HolographicFramePresentWaitBehavior HolographicFramePresentWaitBehavior HolographicFramePresentWaitBehavior HolographicFramePresentWaitBehavior HolographicFramePresentWaitBehavior Enum

Definition

Specifies whether a Present call should wait for the frame to finish or returns control to the thread immediately.

public : enum class HolographicFramePresentWaitBehavior
enum class winrt::Windows::Graphics::Holographic::HolographicFramePresentWaitBehavior : int32_t
public enum HolographicFramePresentWaitBehavior
Public Enum HolographicFramePresentWaitBehavior
var value = Windows.Graphics.Holographic.HolographicFramePresentWaitBehavior.doNotWaitForFrameToFinish;
Attributes

Windows 10 requirements

Device family
Windows 10 (introduced v10.0.10586.0 - for Xbox, see UWP features that aren't yet supported on Xbox)
API contract
Windows.Foundation.UniversalApiContract (introduced v2)

Fields

DoNotWaitForFrameToFinish DoNotWaitForFrameToFinish DoNotWaitForFrameToFinish DoNotWaitForFrameToFinish DoNotWaitForFrameToFinish 1

Return control to the thread immediately.

WaitForFrameToFinish WaitForFrameToFinish WaitForFrameToFinish WaitForFrameToFinish WaitForFrameToFinish 0

Don't return control to the thread until the current frame is finished.