Printing3DTexture2CoordMaterial
Printing3DTexture2CoordMaterial
Printing3DTexture2CoordMaterial
Printing3DTexture2CoordMaterial
Class
Definition
Represents a 2D texture material used in the 3D model.
public : sealed class Printing3DTexture2CoordMaterial : IPrinting3DTexture2CoordMaterialpublic sealed class Printing3DTexture2CoordMaterial : IPrinting3DTexture2CoordMaterialPublic NotInheritable Class Printing3DTexture2CoordMaterial Implements IPrinting3DTexture2CoordMaterial// You can use this class in JavaScript.
- Attributes
Windows 10 requirements
| Device family |
Windows Desktop Extension SDK (introduced v10.0.10240.0)
|
| API contract |
Windows.Graphics.Printing3D.Printing3DContract (introduced v1)
|
Remarks
The Printing3DTexture2CoordMaterial class corresponds to the <tex2coord> element in the 3D Manufacturing Format (3MF) specification. For more info, see the 3MF Specification.
Constructors
Printing3DTexture2CoordMaterial() Printing3DTexture2CoordMaterial() Printing3DTexture2CoordMaterial() Printing3DTexture2CoordMaterial()
Creates an instance of the Printing3DTexture2CoordMaterial class.
public : Printing3DTexture2CoordMaterial()public Printing3DTexture2CoordMaterial()Public Sub New()// You can use this method in JavaScript.
Properties
Texture Texture Texture Texture
Gets or sets the texture used in the 2D texture material.
public : Printing3DModelTexture Texture { get; set; }public Printing3DModelTexture Texture { get; set; }Public ReadWrite Property Texture As Printing3DModelTexture// You can use this property in JavaScript.
The texture used in the 2D texture material.
U U U U
Gets or sets the U-coordinate within the texture, horizontally right from the origin in the upper left of the texture.
public : double U { get; set; }public double U { get; set; }Public ReadWrite Property U As double// You can use this property in JavaScript.
- Value
- double double double double
The U-coordinate within the texture.
V V V V
Gets or sets the V-coordinate within the texture, vertically down from the origin in the upper left of the texture.
public : double V { get; set; }public double V { get; set; }Public ReadWrite Property V As double// You can use this property in JavaScript.
- Value
- double double double double
The V-coordinate within the texture.